- A focus on expanded crops, recipes, consistent item tags, and balances. The world has been pruned and regenerated to accommodate new wild crop spawns and tweaked generation settings for structures.
- đž Introducing a variety of new crops and food mods with extensive hand-tailored recipes and tagging
- đž Added Rustic Delight, introducing coffee, pancakes, peppers, and cotton
- đž Added Vegan Delight, introducing soy and tofu with vegan alternative recipes
- đž Added Corn Delight, introducing corn, tortillas, tacos, and more
- đ´ Revised and wrote hundreds of recipes and item tags for consistent foods and ingredients
- đ§ Updated my Dehydration, establish hydrating water bottles, remove water bowls
- đ§ Created new item textures for my Acclimatize ice water bottle, match Dehydration look
- đ Updated Mob AI Tweaks with added skills and behaviors for monsters
- đ Added Custom Entity Attributes, reduced health of zombies and skeletons
- ⨠Updated Subtle Effects with many new tiny particles and interaction effects
- đĩ Extended hand-written Selling Bin trade entires for crops, seeds, and valuables
- đ Updated many mods to their latest versions
Release 2.16.0 (2025-06-13)
The cache has to be installed manually, extract and move into Haze directory as:
If you're unsure about the exact location, start your game once, connect to the server, disconnect, and check in the directory above where the database file was created.
%appdata%\PrismLauncher\instances\Haze\.minecraft\distant_horizons_server_data\Haze\...
If you're unsure about the exact location, start your game once, connect to the server, disconnect, and check in the directory above where the database file was created.
History
- This installer package does not include a DH cache, download it separately below.
- Reduced sounds of hostile mob alert via Zombie Awareness
- Rebalanced mob spawns, removed Stray spawns from hot biomes, rebalanced other mob spawns
- Added missing localization strings for ice blocks tag
- Fixed alignment for RPG Series bottom skill bar GUI element
- Disabled extra furniture items added by Better Nether
- Added many materials for temperature auto-assignment in Acclimatize
- Fixed connected textures for stone bricks in Stay Hazy resource pack
- Added many more Selling Bin trade entries for items
- Updated Hardcore Torches to use colors for condition bar for torches
- Fixed GUI texture colors for Trinkets and RPG Series associated mods in dark mode
- Added missing localization strings, cleaned up localization fixes resource pack
- Disabled stacking for filled buckets, fix stacks being consumed on use with blocks
- Renamed tome items in Death Knights mod to fit into Spell Binding table
- Disabled broken Selling Bin mixin for native ingredient type, fix Farmer's Delight cutting board recipes
- Added reload commands to allow hot-patching Selling Bin and Consumable Tooltips
- Rewrote custom localization fixes to be differential patches, added missing strings for mods
- Updated various mods to their latest versions, updated Create: Food with new recipes
- Introduces Selling Bin mod as a preview to the upcoming Commercialize mod
- Create trade entries for various valuables and crops to be sold via the bin
- Updated Saint's Consumable Tooltips mod to display formatted currency value
- Updated Saint's Acclimatize mod with updated biome temperature detection
- Fixed ice cold water and heat dissipation status effect in Acclimatize
- Fixed water items like ice cold water not having an auto-assigned hydration value
- Updated Saint's Acclimatize, revised ice water and associated status effects
- Updated Acclimatize so cooling status effect cools gradually as ambient temperatures increase
- Potentially fix Mindful Darkness settings to match "always dark" trinket slots
- Disabled resource pack for Simple Radio items in Create aesthetic (pending updates)
- Made some ore block textures slightly more visible in Stay Hazy pack
- Fixed torches immediately burning out once lit in Saint's Hardcore Torches
- Fixed extreme temperatures on beaches in Saint's Acclimatize
- Fixed and tweaked various options in Acclimatize
- Created custom dark mode textures for Trinkes/Runes GUI elements in inventory
- Fixed day/night cycling temperature in Saint's Acclimatize
- Fixed biome base temperature overrides in Saint's Acclimatize, also fixes hot beaches
- Introduced sun shade via raycasting in Saint's Acclimatize, rebalanced config options
- Fixed broken textures for Simple Radios, removed Create-style resource pack
- Re-enabled CTM add-on textures to Stay Hazy
- Removed dedicated mod handling front-facing third person camera, already handled by Better Third Person
- Reinstated custom fork of Presence Footsteps, fix missing brush sounds with boots
- Replaced Better Combat fork with original mod, hopefully fix glitching first person animations
- Added missing localized strings in custom resource pack
- Rebalanced and updated various mods for compatibility
- Fixed chunk handling crashes in custom fork of Better Snow Coverage, to be merged with upstream
- Updated Framework library mod needed for MrCrayFix mods
- Introduced RPG Series of mods, combat and magic additions
- Created custom spawn tables for Naturalist, distribute wildlife around the world
- Updated Saint's Acclimatize, adding wind and particle features
- Features of Immersive Wind have been implemented by Acclimatize and are server compatible
- Added Particle Rain for particle-based weather effects, revise various particle config options
- Rain particles now correctly render outside of glass blocks and panes and don't appear in front of it
- Added Async Particles to dramatically optimise particle rendering
- Added C2ME for concurrent chunk generation (especially for pre-gen)
- Added Starlight for improved bock lighting performance
- Added FastBoot to improve game launch performance
- Updated Saint's Crop Growth Modifier, fixed off-thread random world access
- Updated various mods to their latest compatible versions
- Fixed many connected textures, added block ids to allow textures to connect with more modded blocks
- Re-introduced working overlays for snow, including Bliss shader SSS settings
Release 2.15.8 (2025-06-04)
Release 2.15.7 (2025-06-03)
Release 2.15.6 (2025-06-02)
Release 2.15.5 (2025-06-01)
Release 2.15.4 (2025-05-29)
Release 2.15.3 (2025-05-27)
Release 2.15.2 (2025-05-26)
Release 2.15.1 (2025-05-23)
Release 2.15.0 (2025-05-22)
- This installer package does not include a DH cache, download it separately below.
- Introduced Naturalist, a massive expansion to the wildlife found in the Haze
- Revised and redistributed custom animal spawn configuration, mix Naturalist and vanilla fauna
- Updated Acclimatize (by Saint) and tweaked configuration for long-term use
- This installer package does not include a DH cache, download it separately below.
- Introduced Acclimatize (by Saint) a comprehensive body temperature system
- Introduced Peaceful Nights, prevent general monster spawns on the surface at night (experimental)
- Added Tense Ambience sound and music mod to keep the senses engaged
- Removed AutoHUD, too many incompatibilities for the moment to maintain
- Updated Distant Horizons to latest preview version
- Lightly tweaked spawn values, lowered spawns for horses, increased for sheep
- Added Seamless Loading Screen and OG Loading Bar
- Updated Bliss Shaders to latest experimental with custom patches
- Added Mob AI Tweaks, replace Ender Fight Overhaul
- Updated many mods to their latest version
Show older versions
- This installer package does not include a DH cache, download it separately below.
- Re-introduced Enchanting System Overhaul (ESO)
- Experimenting with increased projectile damage (bows and crossbows)
- Added Configurable Skeleton, reduce skeleton hit damage and accuracy
- Updated many mods to their latest version
- âšī¸ It is recommended to get the updated Distant Horizons cache from the available download.
- This installer package does not include a DH cache, download it separately below.
- Add Iris Create Flywheel Compat, fixed game-breaking performance degredation ultimately tracked down to Create rendering pipeline. Massively increased and stabilized performance around entity rendering.
- Revised defaults for entity and shadow rendering with Bliss shaders
- Updated Saint's Hardcore Torches to 2.4.1, add optimized ticking (may fix phantom torches)
- Forked Spooky, drastically reduced frequency of underground sound playback
- Fixed z-fighting on dark oak fence posts, especially when stacked vertically (custom mesh edit)
- Edited recipes on waffle and butter crafting, defer to Create recipes, enforce ingredients
- âšī¸ It is recommended to get the updated Distant Horizons cache from the available download.
- This installer package does not include a DH cache, download it separately below.
- Updated Sodium to latest minor version 0.5.13, performance improvements
- Updated Iris to version 1.7.6, Lithium to 0.11.3, Indium to 1.0.36
- Updated Create: Food, adding 30 new Create-integrated cooking recipes
- Re-added Create: Deepfried, now compatible again with the pack
- Re-added C2ME, concurrent chunk management engine, compatible again
- Added ThreatenGL, force Minecraft to use OpenGL 4.6+ (from legacy 3.2.0)
- Updated 40 mods in the pack total to their latest versions
- Fixed Farmer's Delight rich soil blocks not connecting to other blocks
- Replaced mud texture, remade mud connected textures
- Updated Bliss shaders to latest version, re-applied custom patches
- Added Create: Simple Ore Doubling for higher yield from ore processing (counters rarity in Haze)
- Added Create: Cards, introducing a system of player-writable access cards
- Added Create: Air to integrate Thin Air systems with Create items (e.g. oxygen tanks)
- Added Create: Pantographs & Wires for train decoratives
- This installer package does not include a DH cache!
- Edited some more exceptions for Bliss shaders and flood fill
- Fixed and revised various block textures (e.g. new concrete textures)
- Added new vine textures (vine blocks as generated and placed)
- Updated various mods to their latest versions
- This installer package does not include a DH cache!
- Wrote custom shader code for Bliss to allow hand-held flood fill light, even for other players
- Disabled Lamb Dynamic Lights, no longer needed with client-side shader lighting
- Removed Crawl mod, subpar animation quality
- Added Inert Redstone Ore, fix ugly block light level for redstone ore
- Added new custom block textures for Galosphere ore blocks
- Revised some ore block textures, reduce visibility of copper, redstone, and others
- This installer package does not include a DH cache!
- Establish connected textures for grass and snow, prevent seam glitches
- Use Better Snow Coverage, Stitched Snow, Snow Under Trees, and Snowed In
- Remove Grass Seeds mod, missing sound effects, will find higher quality replacement
- Fixed flood fill lighting causing glowing entities (disable Continuity Emissive Textures)
- This installer package does not include a DH cache!
- AN: New flood fill lighting, visual glitches fixed, painting, new caves and unknowns in this wild world.
- Revised Bliss shader and Distant Horizons settings, fixed flickering (overdraw prevention bug)
- Switched Bliss ambient lighting to use flood fill, tweaked block and item configuration
- Added Cave-In data pack, caves need support or you risk a collapse
- Added Galosphere and custom compatibility patches for more cave biomes
- Added Caligo for additional cave biomes, biome revisions, and secrets underground
- Added Spoky for additional sounds and mysterious elements in caves
- Added Better Lush Caves to improve existing lush cave biome
- Removed Yung's Cave Biomes, too many new blocks (including underwater ice blocks causing transparency sorting issues), world has been truncated and regenerated
- Added Crawl, press Z to go prone, crawl like the abominable creatures of the haze
- Added Immersive Paintings, create custom paintings, import images, add stylizations (complement to Joy of Painting and Exposure)
- Added Joy of Painting, paint on a real canvas with dyes and brushes, may support graphic tablets (complement to Joy of Painting and Exposure)
- Added Jump over Fences, allow players to clear fence blocks
- Added Carry On to allow consistent carrying of filled chests and containers
- Added Connectible Chains decorative mod
- Added Grass Seeds, allow regular seeds to plant grass on dirt blocks
- Re-add Entity Culling mod for improved performance
- Updated various mods including Subtle Effects and others
- This installer package does not include a DH cache!
- AN: Spiritually, this may be another relaunch of Project Haze with so many bugs now properly fixed and cleaned up. The only question remaining with this release is: when am I finally going to stop forking any mod I'm not 100% satisfied with.
- ⨠Forked and fixed Dynamic Music, fixed cave detection in multiplayer (cave music works now), revised music selection and presets
- Rebuilt all connected texture manifests, built custom CTM Remapping Utility (https://github.com/augustsaintfreytag/minecraft-ctm-util), fixes any texture connection issues, adds broad support for all blocks (including modded blocks and ores)
- Rewrote how dynamic hunger/saturation data is accessed from Capsaicin in Saint's Consumable Tooltips
- Rewrote how Dehydration and AutoHUD hook up during initialization, may fix thirst bar not hiding with other HUD elements
- Improved auto-inferred hydration values and item blacklisting in Saint's Dehydration (Fork)
- Added proper networking to Saint's Crop Growth Modifier, milk data is now synced between server and client, fixes missing sound effects when milking cows
- Updated Saint's Crop Growth Modifier, added options to slow down stem-based crops (pumpkins, melons)
- Updated Saint's Crop Growth Modifier, added ability to increase cooldown for animal breeding (massively upped and randomized)
- Forked JPG Screenshot mod, increase compression quality, set to 95% level (1/10th the storage of PNG, visually identical quality)
- Added True Ending: Ender Dragon Overhaul
- Re-added Nyf's Quivers, previously removed for suspected performance degredation
- Updated Ambient Sounds, now apparently working with Sound Physics to create spatial sound
- Added mods to improve management of resource packs (now folder-based and ordered)
- Added More Chest Variants for wood-type chests (until Mezu finishes their own mod)
- Added custom Bundle recipe with leather and string (rabbit hide can already be made into leather), try the bundle!
- Removed Ruined Equipment, not really needed for Haze at its current progression level
- Tweaked spawn values for creatures, including Him
- Fixed potato recipes, establish hierarchy of sliced -> fries -> diced -> shredded
- Added wind-related visual effects mods and configurations
- Added Wind Chimes, craftable decorative items
- Added Shut Up Dead Mobs, fix endermen and creepers making sounds after death
- Updated dependencies and various mods to their latest versions
- This installer package does not include a DH cache!
- A collection of minor fixes for Dehydration (Fork), Consumable Tooltips, and compatibility with AutoHUD
- Added new resource packs, adding 3D models for crops, lanterns, and other items
- Added resource pack fixing clipping/z-fighting for iron bars and Create: Deco bars/fences
- Added compatibility resource pack for Fresh Animations and Mob Variants
- Fix issues with connected textures (Podzol vs. Dirt)
- This installer package does not include a DH cache!
- ⨠Introducing: Saint's Consumable Tooltips! Item tooltips now feature hunger, saturation, hydration, and contamination as individual styled lines. Tooltip rendering of other mods has been disabled.
- Updated Dehydration fork (soon to be Saint's Hydrate) to version 2.0.0, featuring a complete rewrite of how hydration values are attributed to consumable items. Items can have a manual hydration value assigned via Minecraft tags. Alternatively, the new mod version includes a system to auto-infer hydration values based on item identifiers (drinks, juices, smoothies, soups, âĻ).
- Many smaller snack foods (e.g. melon slices) and modded items will now have a hydration value.
- Forked Farmer's Delight, allow all drinkable items to have hydration.
- Improved/fixed handling of placeholders in text fields in EMI mod.
- Updated Saint's Torches & Fires to 2.4.0.
- Fix held campfires acting as light sources when using Lamb Dynamic Lights. Saint's Torches & Fires now correctly overwrites default campfire state alongside default placement state.
- Allow campfires to be extinguished with new tag
hardcore_torches:fire_extinguishers
. Include Create: Ironworks shovels and paxels in tag list, allow putting out fires with new items. - Added Saint's Sleeping Effects, pre-release version, add hunger effect to sleep.
- Updated various mods in pack (Framework, ArdaGrass, Create: Cobblestone, Create: Ironworks, Fright's Delight, âĻ)
- Added Whisperwoods creatures to spawn config manually
- This installer package does not include a DH cache!
- Hand-edited many recipes around milk, cream, sour cream, cream cheese, and cheese
- All cheese-related affairs now build off the cheese from Create: Bitterballen
- Updated connected textures for lesser known blocks (cobbled deepslate, blackstone, edge cases for snow)
- Added connected textures for Yung's Cave Biomes
- Added improved textures for hanging vines
- Tweaked spawn values for endermen in all biomes (overall increase)
- Updated biome spawn values, establish Deeper & Darker spawns
- Edited Dynamic Music config to use music pool for all regular biomes
- Tweaked Dynamic Music cave detection to maybe finally play cave music
- Added Portable Mobs to allow capturing wild mobs
- This installer package does not include a DH cache!
- AN: This mainly includes some tweaks and some additions to the Create ecosystem. As the general difficulty in Haze is high and resources can be hard to acquire, there's value in having more intermediate items, especially tools and armour craftable without having to go to the nether or using up precious iron and diamonds. Create: Ironworks now adds a number of new tools, including uses for copper, changes to some existing Create recipes, and â an old classic from the Tekkit days â paxels (combination of pickaxe, axe, shovels)!
- Added Create: Ironworks, new ore, new materials, new tools and armour
- Added Create: Cobblestone to allow creating various stone generators (preferred over lag-inducing vanilla generators)
- Truncated and regenerated world to allow added tin ore to spawn
- Modified Bliss shader settings (darker ambient light levels, improved performance)
- Custom texture changes to Stay Hazy resource pack (Stay True fork)
- Removed Enchanting System Overhaul due to incompatibilities
- Updated various mods in the pack
- This installer package does not include a DH cache!
- AN: I nearly thought we've lost this whole world and I almost didn't even notice it in time. If I hadn't kept old pre 2.0 versions of Haze, this would've been a true desaster and we would've had to start from absolute zero.
- Reverted Tectonic to Haze 1.8.1 version, fix
majorexistential terrain gen problems - Server world has been re-pregenerated (>1600 chunk radius) for all uninhabited chunks
- Established Yung's Cave Biomes (+ Terrablender) and Deeper and Darker, checked for compatibility
- Replaced Snowed In with custom fork, fixed snow overlay on leaf blocks (pull request pending)
- Removed Stiched Snow, snow accumulation already handled by Snowed In
- Added Silents Delight for Farmer's Delight cooking with Deep Dark items
- Added Silent Screenshots, disable chat message for screenshots, use sound instead
- Replaced EMI with custom fork, fix placeholder text in search text box (pull request pending)
- Updated EMI config for layout and display
- Updated Saint's Crop Growth Modifier, let mod affect sugar cane blocks
- This installer package does not include a DH cache!
- Replaced Roughly Enough Items with EMI, fix Farmer's Delight recipes not displaying
- This installer package does not include a DH cache!
- Fixed Haze installer potentially not deleting contents of previous installation
- Removed Diagonal Fences and Diagonal Walls, incompatible with current set-up
- Added/fixed connected textures for snow and soil
- Changed Bliss shader options to eliminate/reduce flickering
- This installer package does not include a DH cache!
- This installer will replace your options to set up new keybinds.
- Added a new custom main menu panorama that was actually captured on Haze
- Fixed major performance and stability issues server-side
- Updated Iris to 1.7.5 insider preview (full Sodium compat)
- Updated Distant Horizons to latest (!) 2.3.0 (more stable, major performance boost)
- Added Redirector, Icterine, Mobtimizations for performance enhancement
- Removed advancements system for recipes (all recipes unlocked, 1.0 style)
- Added data pack to allow sheep to spawn on snow (instead of only dirt/grass)
- Tweaked animal spawn presets (via Spawn Balance Utility), increase stray spawns
- Fixed radiosmithing station interface for Simple Radio mod (resource pack changes)
- Updated crafting recipes for Simple Radio to use more advanced components (e.g. copper)
- Removed Tense Ambience mod, atmospheric sounds now more consistent
- Updated Dynamic Music config to fix cave detection, added new custom eerie music for caves
- Forked Effortless building mod to allow configuring tool durability preservation (https://github.com/huskcasaca/effortless/issues/173)
- Updated sound cues and "spotted" music for Better Cave Dweller, repacked resource pack
- Added Vanilla Refresh for a collection of QoL features (see mod page)
- Added Custom Biome Saplings to potentially allow terrain gen'd trees to regrow
- Added custom connected textures (overlays) for snow blocks
- Added custom connected textures (overlays) for amethyst blocks
- Added Snowed In mod for advanced snow coverage for blocks (snow and blocks in same space)
- Added Stiched Snow mod to allow snowfall to accumulate over time (and melt)
- Replaced Create: Diesel Generators with Create: Crafts & Additions
- Added MrCrayfish's Furniture Refurbished as a major decoration and light source mod
- Removed Simply Lights, now replaced by Furniture Refurbished features
- Added Yung's Cave Biomes mod (varied underground biomes)
- Added Deeper & Darker for an overhaul to the Deep Dark underground
- Added custom leave texture and model for echo trees (Deeper & Darker)
- Added Him
- Added Create: Bitterballen, introduce frying mechanic and snacks
- Added Create: Deepfried, an extension to Bitterballen, add more fried snacks
- Added Curios support for Create: Jetpacks, allow wearing jetpacks as backpacks
- Added Create: Dynamic Lights to integrate Lamb's Dynamic Lights with Create machinery
- Added Zombie Awareness (mobs now track light, noises, and scent)
- Fixed various recipes (cookies with dough only), disabled some for consistency
- Replaced official Farmer's Respite with fork by Adlumia, fix kettle interaction
- Removed broken block glow from deepslate redstone ores (Bliss shader edit)
- Changed rendering of clouds as fog (Bliss feature)
- This installer package does not include a DH cache!
- This update will replace your
options.txt
to accommodate resource pack name changes - Added Dynamic Music, now plays curated soundtrack, suitable for environment, also mutes most music in caves, includes pitch modification for certain conditions
- Added Tense Ambience mod for added ambient sounds in caves and biomes
- Added Spiders Produce Webs mod
- Added Cave Spiders Spawn mod for low chance special spawns
- Added Cave Dust mod for underground particle effects
- Updated Saint's Crop Growth Modifier, now also supports bamboo
- Updated Saint's Hardcore Torches, hopefully fix phantom dropped torches
- Updated duplicate recipes for toast around Farmer's Delight
- Added Whisperwoods mod, updated spawn settings
- Updated many mods to most recent versions
- Added Entity Culling mod for significant framerate boost in certain directions
- Potentially fixed phantom torch bug with Saint's Hardcore Torches
- Fixed lit torches resetting to full condition when nearly gone and going underwater
- Fixed cows not getting assigned random initial milk via Saint's CGM (to be moved)
- Fixed milk disappearing from player inventory after milking cows
- Changed "Stuffed Potato" recipe to use cream cheese or sour cream instead of milk
- Fixed Saint's Crop Growth Modifier not covering "stem crops" like pumpkins and melons
- Fixed initial assignment of a random amount of milk to cows via Saint's Crop Growth Modifier
- Added custom fix to prevent accidental use of torches in off-hand when eating food, via Saint's Hardcore Torches
- Fixed being unable to feed/breed cows because interaction is blocked, via Saint's Crop Growth Modifier
- Fixed icons for Create: Food bread slice being one pixel off existing bread slice icon from Farmer's Delight extension
- Removed leftover vegetable oil recipe that doesn't require Create press to craft
- Made recipe overrides for Fright's Delight actually override recipes
- Replaced Farsight with Bobby for persistent client-side chunk caches
- Added Better Lily Pads, allows placing candles and other items on lily pads
- Added Hungy to enable hunger and disable regen when on peaceful difficulty
- Updated AmbientSounds, Kotlin, ETF, More Delight, Moonlight, Creative Core, Dynamic FPS
- Now available as an installer with options for full and upgrade only installation
- Updated Saint's Crop Growth Modifier to limit cow milk production
- Updated Saint's Hardcore Torches and Campfires, make Farmer's Delight Stove block have fuel, uses same refuelling mechanics as campfires, fixed fuel check (sneak+right click) for various items and blocks
- Added Kaffee's Dual Ride mod to allow two players to ride a horse together
- Replaced Bobby with Farsight for chunk caching (no precache included in this version)
- Added Expressive Fresh Moves that allow advanced animated players, faces, and eyes (needs manual skin edits)
- Manually fixed some mirroring block textures for Deepslate
- Added Saint's Rabbit Behavior Fix to fix rabbits getting stuck on terrain
- Fixed players being unable to cook meat on campfires in Saint's Hardcore Torches (and Campfires)
- Added missing resource packs for connected glass textures (fixed broken install)
- Reinstated Valkyrian Skies and Create: Clockwork for block-based ships
- Introduced "right-click to harvest crops" mod Actually Harvest
- Added/fixed connected glass textures, removed Diagonal Windows
- Updated Tectonic, More Delight, Entity Texture Features, and more
- Fixed rose petals swaying (via Bliss shaders) and clipping into the ground
- Fixed campfires emitting light when held (via LambDynamicLights)
- Added independent pets and transferrable pets mods
- Upgraded to last compatible Distant Horizons server-side fork (custom-compiled), 2.1.3
- Added Small Ships mod to temporarily replace Valkyrian Skies
- Added Ultimate Chess mod to play multiplayer chess games
- Added minor quality of life UI mods (animations and hotbar swapping)
- Major revival, updated Distant Horizons to 2.1.3, smaller cache
- Updated various mods and dependencies
- Switched from custom Sound Physics fork to official release
- Updated various mods and dependencies
- Added Chisel & Bits mod (sculpting with micro-blocks)
- Added custom resource pack for some connected block textures
- Updated various mods and dependencies
Updated Distant Horizons server-side fork to 2.0.4 alpha(not stable)Updated Iris (Shaders for Sodium) to match DH compatible version(not ready)- Added Simply Light mod for glowstone-based modern lamps
- Updated animal spawn settings, reduced some, let
hoglin
spawn asmonster
- Forked Dehydration mod, flasks have a bar to indicate water fill level (no bar when empty), players now respawn with half their thirst bar (instead of full) on death.
- Added Backpacked mod, backpack can be crafted with hides and leathers.
- Revised food and drink mods, removed some, added Create: Food as new main.
- Wrote custom recipe overrides, bread, cakes, pies are made from wheat flour now.
- Added Show Me Your Skin to allow client-side fading/hiding of armor pieces.
- Updated HCT&C fork to show campfires as "burnt out" instead of "0 Seconds".
Current bundles of the mod pack are created for Prism Launcher.